
* Fierce one-on-one duels between generals.

* Over 50 stages across 17 unique maps, all based on historical locales. * Elephants, tigers, battering rams, catapults - each battlefield presents a different challenge. * Over 40 playable characters, each with their own unique fighting styles and stories, as well as the ability to create your own officers. * An advanced melee fighting system lets you perform powerful moves and dazzling combos. I will upload the samples from the others games another time.* Intense tactical action that pits you against hundreds of deadly warriors in epic battles. Inside the zip is also the file linkdata.idx. I apologize for that.Īnd here is a link with samples of the file linkdata.bin from Shin Sangoku Musou 4 Special. I aware that there may be errors in the text, because English is not my native language. Maybe it wasn't necessary to write all this but. It sucks to be unable to do this on my own so, sorry for the need of help. With version 3, both 3DVIA Printscreen and 3D Ripper DX don't get anything, and with Gameassassin, none of the games would even boot. Both 3D Ripper DX and Gameassassin could'nt get anything - when I try to capture the models with them, the games end up closing before the capture is successful.Īll of this happens with version 2 of Swiftshader. I could only get something with 3DVIA Printscreen, but even so, the extracted models are flat and without textures. However, my PC specs are so low that the games would not even boot, but they did, with the help of Swiftshader.īut it seems that Swiftshader affected the results. Nothing found, even on DW4 Hyper extracted DAT file.ĭue to these facts, I also tried to get them with a printscreen ripper. Regardless of what offzip extracted, the result on quickbms is always the same - 0. 1.5Gb, while the extracted DAT file has aprox. Shin Sangoku Musou 5 (aka Dynasty Warriors 6) - same result as PS2 versions. Linkdata.bin has 2.22Gb, while the extracted NEO file has 47Mb. instead of getting a DAT file, I get a NEO file. Shin Sangoku Musou 4 Special (aka Dynasty Warriors 5 Special) - offzip seems to work normally, but in the end says error - invalid argument. Linkdata.bin has - 1.01Gb, while the extracted DAT file has 1.09Gb. Offzip had different results on the PC versions:ĭynasty Warriors 4 Hyper - about 7900 valid blocks. I was thinking that would be easy to get the models from them, but I was wrong.

Offzip could'nt find much stuff on them (less than 10 valid blocks.) so I tried do this on the PC versions. I tried the Dynasty Warriors 7 method on the PS2 versions but it didn't worked on them. I want to get some models from the Dynasty Warriors series. Hello everyone, sorry for coming and asking for help right away, but, I really don't know how to do this.
